Arkki Pedagogy

Creative education for future innovators

We build job creators, not job seekers! Arkki aims to provide children with new capacities, means, and mediums to influence the creation of our future environment, no matter what their occupation will be. Arkki provides creative education to 7 to 19 year old kids using architecture and design projects as holistic real-world phenomena. Arkki’s phenomenon-based and hands-on learning integrates different S.T.E.A.M (Science, Technology, Engineering, Arts and Mathematics) subjects, Humanities and Social Sciences, and supports the development of diverse skills and competencies.

Arkki inspires children to learn through an inquiry-based approach and hands-on experimentation. The student’s themselves ask the questions, explore the options, process the information and find their own answers. Creativity blended with Architecture offers endless possibilities for S.T.E.A.M. education by enabling children to effectively visualize and construct 3D representations of ideas to holistically understand and master S.T.E.A.M. subjects.
What makes Arkki’s teaching special is its focus on raising children’s awareness of themselves and their environments. The student’s themselves ask the questions, explore the options, process the information, and find their own answers.

“I now see the world with new eyes.”

— Grace (5-year old)

STEAM and Beyond

Arkki’s phenomenon-based and hands-on learning integrates different STEAM subjects, Humanities and Social Sciences, and supports the development of diverse skills and competencies.   Arkki’s full long term program lasts 15-year program with 1500 hours of teaching content.

Arkki program uses architecture and design as a multidisciplinary approach to phenomenon-based learning.

Arkki provides creative education using architecture and design projects to integrate different STEM subjects, using the STEAM approach, where architecture is the “A” instead of the arts. Architecture is a perfect to integrate STEM subjects, humanities, and social sciences, due to its multidisciplinary nature. The architecture enables multidisciplinary project work including STEM subjects, humanities, and social sciences.
A diagram explaining the Arkki concept and pedagogical approach: enhancing creativity and innovation skills through interdisciplinary architecture projects and student centered learning methods.
The Arkki program and pedagogical approach enhance creativity and innovation skills by constantly engaging the pupils in design thinking processes through project-based challenges.

Play — Create — Succeed

Children are naturally curious. Arkki program uses play-based learning and supports children in their natural ability to wonder and question. Children are facilitated to explore the wonders of the world around them by ideating, hands-on experimenting and collaboration.

Arkki’s motto “Play – Create – Succeed” highlights the playful approach in active learning and emphasizes creativity, imagination, and other important 21st century skills needed in the future as well as the significance of positive feedback and motivation within the learning process. Arkki programs make learning fun and engaging while fostering life-long-learning.
An animation of Arkki's concept.

PLAY: The most natural way of learning, exploring new subjects and creating solutions for both children and adults. Guided meaningful play allows information, knowledge and skills to be learned effectively and memorably.

CREATE: Understanding a problem from different points of view, personas, directions, and materials allow children to consider think beyond themselves and question existing bias and assumptions. Innovations and new ideas are encouraged rather than “ready made right answers”.

SUCCEED: Arkki projects are designed and facilitated to foster children’s sense of achievement. This positive reinforcement help them to take risks, try new ideas, speak up, and gain the confidence to transform themselves.

The 4P's of Creative Learning

PROJECT: Children learn best when they are actively working on meaningful projects that they find relevant and interesting.

PEERS: Learning flourishes as a social activity, with children sharing ideas, collaborating on projects, and improving upon one another’s work.

PASSION: When children work on projects they care about, they work longer and harder, persist in the face of challenges, and learn more in the process.

PLAY: Learning involves playful experimentation – trying new things, tinkering with materials, testing boundaries, and taking risks again and again.

Higher Order Thinking (HOT) Skills

Through project-based and phenomenon-based learning, the Arkki program develops Higher Order Thinking (HOT) skills, such as creativity and innovation — skills that help us humans solve problems such as “what to do with all the knowledge we have”, and “how to use it to make the world a better place”.
Higher Order Thinking Skills